Analyzing Story in Games

Great story is the final frontier of gaming. Follow this blog as we delve into the depths of the game/story relationship and discover ways to advance gaming as an art form.

Archive for the ‘Developers/Directors’ Category

Dead Space — Guys Who Get It

Sunday, June 1st, 2008

EA's dev team behind Dead Space, a space horror shooter channeling all that's good and wholesome in Paul WS Anderson's Event Horizon, is championing the story-first approach to game development. While a space horror with a single protagonist and legions of spiny-armed demons isn't exactly fertile ground for film-worthy ...

 
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