Deprecated: Assigning the return value of new by reference is deprecated in /nfs/c02/h02/mnt/25663/domains/vgstorydesign.com/html/blog/wp-includes/cache.php on line 99

Deprecated: Assigning the return value of new by reference is deprecated in /nfs/c02/h02/mnt/25663/domains/vgstorydesign.com/html/blog/wp-includes/query.php on line 21

Deprecated: Assigning the return value of new by reference is deprecated in /nfs/c02/h02/mnt/25663/domains/vgstorydesign.com/html/blog/wp-includes/theme.php on line 576
VG Story Design Blog » Blog Archive » VG Story Design Method

Analyzing Story in Games

Great story is the final frontier of gaming. Follow this blog as we delve into the depths of the game/story relationship and discover ways to advance gaming as an art form.

VG Story Design Method

June 1, 2008 –

Leave your comments regarding the VG Story Design Method below:

  1. One Response to “VG Story Design Method”

  2. Hopefully your post on GameDev garnered a lot of attention because I personally feel you are on the hottest topic of game design in a long time. For the past year, this has been front runner of thoughts on my mind. I actually remember years ago, when my parents were telling me I spent too much time playing games that these games (all the Final Fantasy games) were just like reading books, but even better. Instead of falling asleep after a couple of pages, I was actively building my characters, thinking of where to go next and constantly trying to guess what the next plot turn would be.

    This being said, I agree with much of your method here, except for the “choose your own adventure” bit. You attacked poor writing throughout, but went lenient on the idea that most of the endings in a choose your own adventure were poor. Isn’t this the fault of lazy, poor writing as well? Is it not possible to give 20 solid outcomes to events in the framework of a story? Better yet, if your feelings on linear storyline are so concrete, there should at least be auxiliary storylines for those willing to work for it.

    But overall, I can appreciate the level of polish you have put on Iron Hearts thus far and would like very much to be considered for assisting in future endeavors.

    By Drew McGee on Jun 16, 2008

Post a Comment

 
Contact | © Copyright 2008 VG Story Design |
?>