IRON HEARTS
Copyright ©
WGA Registered
EXT. PICADORA ONE INNER CITY - DUSK
Evening rush hour is almost over in PICADORA ONE, a distant
future metropolis. COMMUTERS and ROBOTS hurry to their
various destinations before the sun sets behind the
glistening Frank Gehry-inspired buildings.
Video billboards proclaim "Picadora One, voted the galaxy's
best place to live!" and "A great future awaits you with
Picadora One's Social Beautification Program."
More worrisome, however, are the video displays requesting
information on insurgent group LIBERTY NOW. MUG SHOTS of
male and female insurgents flash on the screen.
VOICE (O.S.)
Thank you for recycling!
On a walkway next to a row of mid-rise buildings, commuters
deposit their food wrappers and trash into a TRASH CAN
typical in any metro environment...
However, we see the trash can is actually a robot. This is
TRASHBOT.
Roughly three feet tall, TrashBot is glossy white with
rounded edges and a pleasant, child-friendly appearance.
Simply, TrashBot is the iPod of the automated refuse and
recycling industry. And like a turtle carrying its shell,
TrashBot carries his trash receptacle on his back.
EXT. PICADORA ONE INNER CITY - LATER
Rush hour over, TrashBot is alone, using his tiny hands to
pick up the various pieces of trash on and around him.
TrashBot waddles to a piece of crumpled paper a few feet away
and picks it up.
Being a curious droid, he opens the little wad and sees a
ripped out section of a person's picture and some text...
Not terribly interested, he's about to pitch it into his
receptacle when...
He notices another piece of crumpled up paper a half dozen
feet away.
TrashBot, feeling more adventurous, jogs over to the piece of
paper, snatches it up and opens it. Something clicks in his
head and he fits the two pieces of paper together -- they
form a section of a portrait.
Trashbot is excited to see another piece of the crumpled
picture, now only a few feet away.
And another. And another.
We see that the crumpled pieces are a crude BREADCRUMB TRAIL
leading into a nearby alley. Anyone familiar with "Hansel
and Gretel" would recognize the inherent danger of breadcrumb
trails, especially ones that lead into dark, sinister
alleyways.
But TrashBot, being a poor, ignorant droid, simply walks
right into the alley, collecting the trash as he goes. With
all the pieces collected, he holds them up, fits them
together as best he can and, with great satisfaction, now
sees the original picture...
A WANTED poster for a WOMAN.
Looking up, TrashBot now sees the very same WOMAN lunging for
him.
WOMAN
Gotcha!
TrashBot flails as a woman struggles to plug a thumbdrive
like device into a port on TrashBot's head.
The device connected, Trashbot ceases his struggle and stands
at attention.
TrashBot's POV HUD shows the new program overriding his
native TrashBot software.
MAN (O.S.)
Hurry, they've almost caught up.
The MAN'S voice comes over a PDA speakerphone the woman holds
in her hand.
POV HUD: The TrashBot's system files are wiped out as the new
program takes over.
WOMAN
How do I know if it worked?
TRASHBOT
INSTALLATION COMPLETE, AWAITING
INSTRUCTIONS.
TrashBot looks into the woman's face. She's early-30's,
modest but attractive, wears a business suit jacket and
skirt, and carries a small duffle bag.
MAN (O.S.)
Now launch imprinting.
TRASHBOT
IMPRINTING LAUNCHED.
MAN (O.S.)
And give it a name.
WOMAN
John junior.
MAN (O.S.)
Not my name!
WOMAN
How about Sheldon.
JOHN (O.S.)
That's just terrible.
WOMAN
(to TrashBot)
Your name is now Sheldon.
SHELDON
SHEL-DON.
WOMAN
And I'm Amy.
Sheldon looks up at her with his big, glassy eyes, soaking in
every detail of her face.
SHELDON
A-MEEEE.
AMY
Run defense and counter-attack
program.
POV HUD: The program loads up showing attack strategies,
enemy recognition and weapon information. Objectives print
out: PROTECT HUMAN COUNTERPART.
JOHN (O.S.)
Prep him and get the hell out of
there.
Amy zips open her bag and pulls out a LASER BLASTER. She
puts the gun in Sheldon's hands.
Sheldon checks the sight, barrel, clip and trigger as if he
were a battle-hardened soldier. Amy watches Sheldon's sudden
weapons prowess, entranced, before realizing time is of the
essence.
AMY
(to Sheldon)
Dump your garbage.
A trap door on Sheldon's backside opens up, unleashing a pile
of papers, wrappers and other waste.
Amy then pulls out additional CLIPS and GRENADES from her
duffle and dumps them into Sheldon's trash bin [see design
doc for more].
JOHN (O.S.)
Don't forget the shield generator.
She attaches a small SHIELD GENERATOR to Sheldon's bin right
above his head. A BLUE BUBBLE forms around Sheldon and then
fades until it's barely visible [Sheldon features the popular
wait-and-recharge health system see design doc].
Suddenly, something catches Sheldon's eye -- PICADORA
SOLDIERS round a corner and point in Amy's direction.
SHELDON
Trouble, Amy!
AMY
(to Sheldon)
Hold them off!
Amy rushes to the nearby door and struggles with the handle.
[Sheldon is the first playable character. Bold indicates
controllable areas with over-the-shoulder perspective. While
still scripted, the nature of the action is up to the player
and viewed from the character's POV. See the design document
for more]
[Additionally, bold playable areas function in extended game
time. Meaning, a page of bold script can, in game time with
combat and player interaction, be as long as 10 minutes. See
the design doc for more on timing]
AMY
The door is locked!
JOHN (O.S.)
Hold on...
Sheldon fires at the soldiers, killing some and sending
others running for cover.
The door's electronic lock flashes green and opens.
Sheldon fires as more soldiers round the corner.
Amy and Sheldon enter the building.
INT. PICADORA BUILDING - CONTINUOUS
SIRENS go off outside. Sheldon scans the large, vacant
office entry and sees SOLDIERS approaching the outside of the
building through the glass.
JOHN (O.S.)
Up the stairs.
A barrage of bullets shatters the glass.
Sheldon fires back.
Amy dives behind a column, narrowly missing a wave of
bullets.
Soldiers climb in through the windows.
Sheldon, with a few deft shots, knocks out the soldiers. A
well-timed grenade sends the enemy hurtling out the window.
Amy runs for the stairs, Sheldon close behind.
INT. BUILDING STAIRWELL - CONTINUOUS
They enter the stairwell.
JOHN (O.S.)
Two flights up.
Amy runs up the stairs. Sheldon starts climbing the stairs.
Amy trips.
AMY
Damn heels...
She kicks off her pumps then looks back to see that Sheldon
is having a hard time climbing the stairs.
She picks him up and, with a grunt, carries him up the first
flight. [While Amy holds Sheldon, the player is only able to
aim and fire, not move].
AMY
You're heavier than you look...
Soldiers smash open the doorway below and enter the
stairwell.
SHELDON
Amy!
Amy holds Sheldon in the soldiers' direction while he fires.
Sheldon blasts each soldier in turn and, when a head shot
connects, Amy gives Sheldon encouragement.
AMY
Nice one!
The soldiers dispatched, Amy turns to the stairs. More
soldiers can be heard outside, yelling orders and commands.
AMY
One more flight...
Amy huffs Sheldon up to the next landing but doesn't make it
before...
Another group of soldiers enters the stairwell.
Sheldon fires at the soldiers, but not before they make it
part way up the stairs. Amy has to hold Sheldon partially
over the stair rail so he can get a better view of the
soldiers down below.
When a soldier fires at Sheldon, his shield protects him and
Amy, though Amy flinches whenever a stray blast deflects off
the wall next to her.
Soldiers dispatched, Amy carries Sheldon the rest of the way.
She drops him on the ground with a grunt.
The light on the door flashes green and they enter.
INT. HALLWAY - CONTINUOUS
They enter a hallway and see door after door.
JOHN (O.S.)
Go to the end.
Amy and Sheldon run down the hall.
Soldiers enter from behind.
Sheldon fires, forcing them back.
AMY
Which way now?
JOHN (O.S.)
Make a left.
Amy leads the way while Sheldon holds off the onslaught of
soldiers.
JOHN (O.S.)
Now right.
Amy makes a right turn and runs right into...
Soldiers, two of them, exiting an elevator.
AMY
Sheldon!
Sheldon fires at the soldiers as Amy dives to the side, just
out of reach of the enemy.
Soldiers defeated, Amy and Sheldon continue forward.
JOHN (O.S.)
It's the last door at the end.
They reach the door. Amy tries the handle.
AMY
Locked.
JOHN (O.S.)
One second.
Soldiers enter from behind. Sheldon holds them off.
Finally, the door opens and they enter.
INT. CONTROL ROOM - CONTINUOUS
The control room looks like it hasn't been used in years --
chairs are stacked on desks and drop cloths are draped over
computer terminals.
Amy locks the door then stares at the bank of terminals,
perplexed.
AMY
Which terminal is it?
JOHN (O.S.)
The far wall.
Soldiers reach the locked doors -- they pound with their
fists and yell orders.
Amy runs over to the far wall and pulls the cloth off of the
terminal. She inserts various data discs into the machine
and starts typing.
The soldiers fire at the doors trying to blast their way
through.
As the soldiers break a hole in the door, Sheldon fires
through the hole at the soldiers he can see poking through.
The soldiers fall back.
Suddenly, soldiers pound on the second door across the room.
AMY
The other door!
Sheldon sees that the soldiers have broken part of the door
down.
Sheldon peeks through the hole and blasts them.
More soldiers back at the original door fire through the hole
in the door.
Amy ducks as bullets crash into the walls around her.
JOHN (O.S.)
Are you okay?
AMY
Fine.
JOHN (O.S.)
I told you --
AMY
I know.
Sheldon runs back and forth between the doors, firing at the
soldiers as they appear through the holes they've created.
AMY
Almost got it...
Suddenly, the first door is blown completely off its hinges.
Sheldon, using computer terminals as cover, dispatches the
handful of soldiers that force their way in.
JOHN
Tell the trashbot --
AMY
Sheldon.
JOHN
Tell Sheldon to access the trash
terminal system.
Sheldon goes to Amy and sees a picture on the terminal screen
-- a beautiful young woman. The title reads: CARA. The page
reads: TREBRION PRISON COMPLEX.
SHELDON
Who is that?
Sheldon looks up at Amy and sees tears in her eyes. She
clenches her jaw to try and stave off more serious emotions.
JOHN (O.S.)
Sheldon, access the system and
redirect the room's trash chute to
sector 14.
Sheldon plugs into the system and the trash chute at the far
end of the room opens up.
Suddenly, soldiers smash the rest of the door and open fire.
Amy dives for cover behind the terminal.
Sheldon fires at the soldiers, killing them.
More soldiers enter from the other door.
Sheldon blasts the soldiers and, after skillful firing,
dispatches the soldiers. Only faint footfalls can be heard
from the stairwell.
Amy and Sheldon go to the trash chute. While not huge, the
chute is large enough for garbage bags, TrashBots and petite
insurgents.
Soldiers shout out commands from the stairwell -- they're
getting close.
AMY
Down you go...
Amy picks up Sheldon and drops him into the chute. She then
lowers herself in.
Soldiers enter the room.
Amy, with a final smile at the soldiers, disappears.
INT. TRASH SHOOT - CONTINUOUS
Sheldon and Amy slide down the chute, making turn after turn.
SHELDON
This is fun.
AMY
You're not wearing a skirt.
They make turn after turn until, finally, they reach the
bottom and...
EXT. GARBAGE DUMP - CONTINUOUS
They rocket out of the chute into a massive underground
garbage complex, landing on the top of a 20 foot tall pile of
refuse.
Garbage pours out of other chutes, raining down on them.
HUGE GARBAGE ROBOTS, noticing the strange figures, loom above
with tentacles raised, preparing to put them into the big
RECYCLING MACHINES at the far end of the complex.
Sheldon holds up his gun.
SHELDON
Don't.
The garbage robots, seeing Sheldon's confidence, cower away.
JOHN (O.S.)
(muffled)
Are you okay?
Amy digs through the garbage until she finds the PDA.
AMY
I look like a wreck.
SHELDON
You're still beautiful.
AMY
Are all TrashBots so sweet?
SHELDON
I'm not a TrahBot, I'm Sheldon.
AMY
Yes you are.
Amy makes her way down the trash pile. Sheldon stumbles
behind her.
SHELDON
Um, Amy?
AMY
Yes?
SHELDON
Who are you?
AMY
You really don't know?
Sheldon shakes his head.
Amy doesn't answer immediately. Instead, a forlorn,
bittersweet expression falls over her face as she tries to
find the words to sum up what is clearly a painful history.
She opens her mouth to speak but SIRENS go off and red lights
begin to flash.
CUT TO:
INT. PRISON COMPLEX - NIGHT
MAN (O.S.)
(Southern accent, loud
whisper)
Get over here, rust bucket!
We now see that this "rust bucket" is anything but. At seven
feet tall with a Ferrari red paint job, chromed joints and
obvious performance upgrades, this is one bad-ass bot.
ROBOT (O.S.)
Who you calling rust bucket?
This robot is like a tricked-out sports car with the robotic
equivalents of Pirelli, Momo and AMG stamped on his biceps
like badges of honor. Stenciled across his left pec is his
name: MARKO.
In his hands are two beautiful weapons of war loaded to the
hilt with every destructive technology conceivable [see
design doc].
Marko is a walking war machine and the second playable
character.
Marko jogs across the small hallway to REESE who crouches in
the shadows squinting at a PDA.
REESE
See that door? That's our meal
ticket.
Reese sports a southern accent, black fatigues and an assault
rifle. He's clearly comfortable in this situation, though
he'd be even more comfortable with a shot of whiskey in his
belly. As for looks, think Han Solo meets Sawyer from Lost.
The door is about 50 yards away, past staircases, pillars,
machine gun turrets and guards with big guns.
The building looks like a mixed-use structure -- part
residential, part military installation. The building may
have been a royal castle or estate many years ago. Now,
soldiers walk the hallways and guard large steel doors
containing military secrets.
REESE
So the plan is to sneak along
there, disable the alarm, create a
diversion and --
An EXPLOSION cuts Reese off.
REESE
Damn it all!
Reese creeps to the window and looks out.
Outside, advancing PICADORA GUNSHIPS fire at TURRETS along
the outer wall of the complex. GUARDS fire at advancing
PICADORA SOLDIERS rushing the outside gate.
MARKO
They're after the princess.
Reese pulls out a THERMAL DETONATOR, feels its weight and
hits the arming button.
REESE
No kidding, big guy, so we're just
going to have to rush things a bit.
With a grunt, Reese hurls the bomb over the edge of the
railing.
BOOM and a fireball erupts, sending debris everywhere and
soldiers scrambling.
REESE
Think you can handle it?
MARKO
Who do you think I am?
REESE
A big pansy --
Marko loads a round into his rocket launcher with a loud,
satisfying click.
REESE
Let's see it.
Marko enters the main area to find soldiers and SCANNER
ROBOTS rapidly approaching.
Marko carries both an automatic shotgun and a rocket launcher
with light and heavy modes [see design doc].
Marko takes aim at the soldiers and unloads a volley of steel
and explosives into their chests.
The soldiers are blown backwards.
From the other end of the room, a solider fires a rocket
launcher, blowing up the walkway in front of Marko.
Reese points Marko down a flight of stairs which suddenly
fills up with soldiers.
Marko blows them away.
FLYING GUN BOTS exit from hatches in the ceiling.
Explosions from outside echo through the interior.
Marko guns down the bots, which careen into walls and
detonate with a satisfying explosion.
Reese runs across the floor.
Marko follows Reese into a side hallway.
Reese and Marko duck into the hallway just in time as a mass
of soldiers runs past them to the front door where heavy
fighting ensues.
The final stretch is guarded by a group of soldiers camped
around the doorway.
Marko engages.
The soldiers fire back.
The pillars provide cover against the soldiers' fire. The
soldiers throw small explosives, causing the columns to
crack.
Marko blasts the last of the soldiers with his rockets.
REESE
Nice work.
They run for the door.
REESE
Cover me.
Reese begins hacking the door's lock.
Behind them, soldiers open fire.
Marko blows them away before they can get close.
Reese unlocks the door and they enter.
INT. PRINCESS CARA'S BEDROOM - CONTINUOUS
Marko and Reese enter to find PRINCESS CARA and her FRIEND
BOT SALLY standing against the farthest wall. Princess Cara
is a cliche statuesque blond princess. But unlike your
typical blissfully happy damsel in distress, Cara has more in
common with the Rodeo Drive Range Rover princesses than
Cordelia Lear. Simply, she's a stuck up drama queen.
CARA
Are you here to rescue me?
REESE
Well --
CARA
(to Sally)
I told you a hero would come!
REESE
Uh huh.
Marko secures the door while Reese checks the windows for
invading forces.
CARA
What's your noble affiliation?
REESE
We're leaving shortly.
CARA
You do work for a noble family,
right?
REESE
We don't have time --
Cara suddenly realizes Reese isn't her knight in shining
armor.
CARA
You're a kidnapper! Get away from
me, I won't go anywhere with you!
REESE
I'm taking you out of here and if
you don't shut it, Marko here is
going to stick a gag in your mouth.
CARA
You're a criminal!
Marko rips a pillow to pieces, preparing to gag her.
REESE
Listen cream puff, Picadora goons
are after you and I know you don't
want to fall into their hands.
Reese is right, Cara suddenly becomes terrified at the
mention of Picadora.
REESE
So what'll it be?
CARA
You're a jerk...
She starts packing her things.
REESE
No packing!
(to Marko)
Blow that wall open.
Marko fires at the wall, blowing a hole big enough for them
to climb through.
Reese pokes his head out and sees a 30 foot drop to the rocky
pathway below. He undoes a coil of rope.
REESE
(to Marko)
Cover us.
Marko jumps out of the hole to the ground below.
REESE
Now you, Princess.
CARA
My droid first.
REESE
Your droid isn't coming.
CARA
My droid is coming or I don't come!
I swear --
Cara is genuinely panicked. She hugs her friend bot with the
utmost affection and, for a second, all put-on arrogance and
attitude disappears.
Reese sees this sudden emotion and, shocked, gives in.
REESE
Fine!
We now get a good look at the friend bot for the first time.
Unlike Cara's frilly pink princess outfit, the friend bot is
more tomboy than regal companion. And though the bot has a
metal face, there's something almost human about the eyes...
EXT. ROCKY PATHWAY - CONTINUOUS
Outside, PICADORA LIGHT MECHS round the building corner and
run at Marko. Roughly ten feet tall, the Picadora Light
Mechs pack serious firepower but can't move as swiftly as
Marko.
With guns blazing, Marko dives head on into the mech assault.
Statues of Greco/Roman deities provide temporary cover until
they're blown to pieces by the Mech's cannons.
Marko fires back and a few well-placed rockets knock the mech
to its knees.
Mechs defeated, Reese lowers Cara and her bot to the ground
below. Reese follows.
REESE
We're not far from the ship, it's
just --
Reese is interrupted by gunfire from the window above.
Marko returns fire at the soldiers above.
Marko fires a rocket that blows the room to pieces, sending
soldiers and furniture flying out into the night.
Two mechs round the corner of the building.
Reese pulls the girls into cover next to the building.
Marko runs ahead. Shrubs and fountains and other luxury
garden ornaments are blown to pieces by the the mech's
blasts.
Marko's heavy rockets make quick work of the mechs.
REESE
We're almost there...
Ahead, we can see a hole blasted in the perimeter fence. On
the other side of the fence is a forest. They prepare to
make a run for it when...
A huge explosion rocks the ground. Once the smoke clears,
they see...
A HEAVY MECH.
REESE
Shit!
Reese pulls the girls into an alcove in the building. The
Heavy Mech advances.
REESE
Marko, time for the nitrus!
Marko turns a knob on his back causing his engines to double
their speed. [Nitrus allows Marko to move at an accelerated
speed for a short period of time].
REESE
(to Cara)
Watch this.
Fully juiced, Marko engages the Heavy Mech.
The mech uses a variety of large energy cannons and lighter
machine gun fire.
While the mech is powerful, it can't match Marko's speed.
Marko flanks the mech, forcing him to turn, while he unloads
round after round into the mech's heavy armor.
A plasma cannon blast connects with Marko, blowing him back a
half dozen feet.
REESE
Walk it off, big guy.
Reese throws Marko an energy cell that boosts his health.
After a number of shots, the mech begins to smoke.
REESE
He's almost finished!
With a final shot, the Heavy Mech falls to the ground with a
satisfying crunch, defeated.
REESE
(to Cara)
See that? That's why we get the
big bucks.
CARA
Big bucks?
REESE
You have the honor of being
abducted by the highest paid bounty
hunter in the galaxy, sweet cheeks.
Reese leads the girls through the hole and into the forest.
EXT. FOREST - CONTINUOUS
They make their way through the trees and into a clearing
where Reese's ship awaits. This is no typical spacecraft,
but a Ferrari for the skies. Bright red paint and smooth
lines, Reese's ship is clearly one serious speed demon.
REESE
Destiny awaits.
Reese grabs the friend bot who stares at the ship in awe.
Marko takes Cara inside and, as Reese pulls Sally in, she
takes one final look back and sees her former prison consumed
in flames.
CUT TO:
INT. WAREHOUSE - DAY
JOHN, early 30's, is a jeans, t-shirt, and thick glasses man.
He talks into his phone.
JOHN
(into phone)
Okay, see you soon. Love you.
He turns off the phone.
JOHN
Amy and the TrashBot just got out
of the garbage sector.
EINSTEIN
She didn't dispose of the trashbot?
EINSTEIN is, in fact, Einstein. Or, at least a robot with
the genius's signature mustache and hairdo. The rest of
Einstein's body is quite crude -- mostly dull metal and
exposed joints -- but he appears firmly built and speaks with
confidence and intelligence, living up to his namesake.
JOHN
The trashbot is coming.
Einstein stares out the window at the street across from
them. It appears as if they're on a stakeout. Or, with the
large sniper rifle nearby, on an assassination mission.
EINSTEIN
You know I'm entirely opposed to
using the Napoleon program in a
trashbot.
JOHN
Isn't Sheldon a terrible name? I
think it's terrible.
EINSTEIN
John --
JOHN
I know, but I want to see how it
turns out.
EINSTEIN
It's playing with fire.
JOHN
Turns out Sheldon is pretty handy
with a gun.
EINSTEIN
That's the fire I'm talking about!
JOHN
You turned out fine.
EINSTEIN
But I'm Einstein.
JOHN
Was that humor?
EINSTEIN
John --
JOHN
It was humor!
EINSTEIN
Impossible, I'm designed only to
make you smarter and then shut the
hell up.
JOHN
Sarcasm and profanity too! I think
this is a real breakthrough --
EINSTEIN
Quiet!
Einstein now sees something out the window.
EINSTEIN
There he is.
JOHN
The gun.
EINSTEIN
Let me.
JOHN
The gun, Albert.
John is adamant, serious, determined to do this himself
though his voice betrays his nervousness. It's clear this is
John's first attempt at assassination.
Einstein hands John the sniper rifle. John raises the weapon
and we see...
SCOPE POV: A number of SOLDIERS and other military STAFF
emerge from a building, talking and shaking hands. One man
in particular, LORD PHILIP, appears to be a prince or some
royal personage from the clothing he wears and, though he's
young, he carries himself with the confidence of a malevolent
dictator-in-training.
John tries to hold the rifle steady but he can't. He wipes
sweat from his face and tries to brace himself.
EINSTEIN
Let me.
JOHN
I got it.
John takes another look through the sight but realizes he
just doesn't have steady-enough hands.
JOHN
Fine.
Einstein takes the rifle, looks through the POV and...
SCOPE POV: A sinister-looking ROBOT is pointing in their
direction. Suddenly, a bright flash and...
The wall EXPLODES as Einstein grabs John and dives out of the
way just in time.
JOHN
Christ! What happened?
YELLING is heard from outside as SOLDIERS rush towards them.
EINSTEIN
You're bleeding.
John touches his head -- it's just a scratch.
JOHN
I'm fine. You?
EINSTEIN
Of course.
Einstein is the third playable character. He drops the
sniper rifle and opens up a large suitcase.
JOHN
The particle cannon --
EINSTEIN
I know.
Einstein removes a strange looking device from the suitcase --
tubes and pipes and chambers of funky-colored liquid make up
the body of the particle cannon.
Einstein pulls the trigger and a tidal wave of energy slams
into the soldiers, literally blowing them off their feet [see
design doc for the particle cannon's multiple uses].
John leads Einstein down a dilapidated hallway. Soldiers
emerge from the hole in the wall and, at the same time, from
the opposite end of the hall.
Einstein fires at the soldiers, making short work of them.
Suddenly, the big bay windows burst open as an ARMORED
VEHICLE breeches the wall.
EINSTEIN
Back of the building!
Einstein fires on the vehicle.
Soldiers exit the vehicle and use it as cover.
Einstein lays down suppressing fire as John runs for a flight
of stairs.
John points the way up a flight of stairs as more and more
SOLDIERS pour through the hole in the wall.
EINSTEIN
If we go up we'll get trapped!
JOHN
There's a door!
EINSTEIN
But the roof --
Einstein is cut off by more gunfire.
John runs for the stairs.
After dispatching the troops, Einstein follows John up the
stairs.
Soldiers arrive at the bottom of the staircase and fire
upward.
Einstein picks them off.
John and Einstein arrive at the top of the stairs and John
tries the door to the roof.
JOHN
It's locked.
EINSTEIN
Told you.
JOHN
Shoot it already!
Einstein blasts the door handle. John pushes.
JOHN
There's something blocking on the
other side.
EINSTEIN
Brilliant, John.
John continues to push as the soldiers fill the stairwell.
Einstein fires down the well, killing soldier after soldier.
JOHN
Got it.
John opens the door and they run outside to find...
EXT. ROOFTOP - CONTINUOUS
Derelict oil drums and old crates scattered across the
rooftop.
EINSTEIN
We're trapped.
JOHN
We're never trapped.
CUT TO:
EXT. ROOFTOP - MOMENTS LATER
Soldiers burst through the doorway onto the rooftop and fan
out.
John and Einstein are nowhere to be found.
After the soldiers comb the place and poke the drums and
crates, Lord Philip and a DIPLOMAT, heavyset with a forced
grin and clammy hands, emerge. The sinister robot that
spotted John before follows close behind.
DIPLOMAT
Lord Philip, it's not safe.
PHILIP
That was fun! Wasn't that fun?
Seeing there's nothing to shoot at, Philip sticks his gold
plated laser pistol back into his jacket.
DIPLOMAT
I apologize --
PHILIP
My little sewer of a planet is much
more dangerous. But where are the
would-be assassins?
DIPLOMAT
Uh, we're still tracking them.
Philip turns to his robot, TITUS. We now get a good look at
Titus -- it's a serious war machine, not unlike Marko, but
with a black and grey paint job and deep-set, vicious eyes.
PHILIP
Titus, sniff around.
Titus examines the oil drums and crates and, seeing nothing
out of the ordinary, looks out over the city.
The diplomat lights a cigarette.
PHILIP
(re: cigarette)
Mind if I...
DIPLOMAT
Of course, please...
The diplomat gives Philip a cigarette and lights it for him.
Philip takes a deep drag and coughs.
Titus stops by the edge of the roof and looks out over the
city. He's suspicious...
PHILIP
And how goes our little project?
DIPLOMAT
Our forces are retrieving the girl
right now.
Titus now notices something on the edge of the roof -- a
carabiner with a rope descending over the edge.
We now see John and Einstein, holding the rope, pressed
against the wall, trying to remain as still as possible.
PHILIP (O.S.)
Think she's hideous?
DIPLOMAT (O.S.)
Well...
The shadow of Titus falls over John and Einstein and, though
Titus has yet to see them, John holds his breath.
PHILIP (O.S.)
I hope not, that'd be such a shame.
TITUS
Lord Philip.
PHILIP (O.S.)
Yes?
A long beat as John and Einstein wait to see what happens.
Suddenly, the rope goes limp.
They fall for a few feet before Einstein grabs the ledge with
one hand and John's shirt with the other. The particle
cannon is slung over his shoulder.
John is able to get his grip on the ledge, right in time
for Einstein to remove the particle cannon and fire at the
soldiers as they peer over the wall.
JOHN
I can make it to the next roof.
The next roof is a good 15 foot drop. A roof garden looks
like it would provide some cushioning but a fall would be...
John is cut short as a bullet hits him in the arm.
He screams out and falls into the roof garden.
Einstein lets go of the ledge and leaps to the roof.
JOHN
I broke something.
John holds his arm, now a mess, and struggles to his feet.
Above, a new wave of soldiers reach the edge and raise their
guns.
Einstein fires, pushing them back with waves of energy.
EINSTEIN
Get to the door!
John stumbles away from the garden towards a doorway leading
into another building.
Soldiers descend to the roof garden and take cover behind the
roof's air conditioning and other machinery.
Einstein fires at the soldiers.
SIRENS go off in the background, sending wails throughout the
city.
Einstein blasts a soldier, sending him flying over the edge
to the ground below.
John makes it to the door, opens it and enters.
JOHN
I'm in.
Einstein dodges the grenades and, with blasts of energy,
dispatches the remainder of the soldiers.
Einstein runs for the door and, at the final moment looks
back to see...
Titus. The two of them lock eyes for a moment -- they have
unfinished business.
CUT TO:
INT. SAFE HOUSE - LATER
John and Einstein enter the safe house to find their
COMPATRIOTS waiting for them. The safe house is a typical
rebel compound -- no decorations on the walls, just stacks of
rations and weapons.
COMPATRIOT 1
He's hurt!
JOHN
Just a scratch.
EINSTEIN
He needs his arm set.
JOHN
What's with the sirens?
COMPATRIOT 2
Soldiers are going from door to
door.
JOHN
Where's Amy?
COMPATRIOT 2
Don't know.
JOHN
She was supposed to be here --
COMPATRIOT 3
There's a problem.
John and Einstein go to the window and look out and see a
HEAVY MECH walking down the street.
JOHN
We'll just wait for it to pass.
COMPATRIOT 3
No, that is the problem.
John and Einstein now see the real issue...
Sheldon.
With a gun in each hand and grenades strapped across his
chest like Rambo, Sheldon has made his stand across from the
heavy mech like a wild west gunslinger.
COMPATRIOT 3
What is it doing?
John looks at Einstein who simply gives him the "I told you
so" look.
JOHN
(to Einstein)
Don't even say it!
CUT TO:
EXT. LORILEY MARKET - DAY
The market is typical of open-air bazaars in this part of the
galaxy -- droids for sale next to exotic fruits and colorful
pets.
A Loriley SOLDIER approaches a HOODED MAN and holds up a
"wanted" flier.
SOLDIER
Have you seen this man?
The hooded man looks at the flier and sees a young, handsome
man with the title "BRANDON VEREGAS, SON OF TRAITOR DUKE
VEREGAS."
MAN
Afraid not.
The soldier keeps moving.
We now see the hooded man is no man at all, but a robot.
However, unlike any other robot we've seen so far, this one
appears to be crafted out of polished gold and blue steel.
If Rolex or Tag Hueur made a weaponized droid, this would be
it. Combined with a face both expressive and haunting, this
robot is unlike any other in the galaxy. This is WESLEY.
Wesley makes a quick exit to a nearby alley where he finds
the very same man on the poster, BRANDON VEREGAS.
WESLEY
Soldiers are combing the streets --
BRANDON
Doesn't matter, look at that...
Brandon peers through binoculars at an approaching ship.
BRANDON
Does that look like the royal
landing craft to you?
WESLEY
Sir, I must protest --
BRANDON
That's it, I'm positive.
Brandon, eyes filled with rage, pulls out a laser blaster,
checks the clip, and stuffs it back into his jacket.
WESLEY
Sir, we must remain --
BRANDON
Follow my lead.
Brandon pulls his hood down over his face and exits the
alley. Wesley struggles to keep up.
A soldier stands guard at an entrance to the spacecraft
docking area. Ships can be seen entering and leaving from
above.
Brandon walks up to the soldiers.
SOLDIER
This area is restricted --
The soldier is cut off by a laser blast to the chest.
Brandon and Wesley enter the building.
Behind them, soldiers round the corner and point in their
direction.
Wesley is the fourth playable character. Unlike the
others, Wesley doesn't carry any weapons. Rather, a forearm
mounted mechanism provides his means of incapacitating the
enemy.
Not only is Wesley able to fire a variety of energy blasts,
he also wields an energy blade, deadly in close combat [see
design doc].
INT. DOCKING STATION - CONTINUOUS
They enter the docking station to find a maze of halls and
doors.
BRANDON
Which way?
WESLEY
You should have thought of that.
Soldiers enter from behind.
Wesley fires at the approaching soldiers as Brandon leads
Wesley into another hallway filled with piping and machinery.
A soldier, unaware of their presence, walks by their
location.
Brandon motions for Wesley to slit the soldier's neck.
Wesley equips his energy blade and, with a leap and a precise
swing, decapitates the soldier.
Brandon now runs down the hallway past more soldiers. Wesley
follows and, when the timing is right, kills the enemies with
a quick flick of his blade.
Brandon opens the door at the end of the hall.
BRANDON
There it is.
The royal landing craft, a gaudy ship adorned with gold and
silver, is just landing a dozen yards away.
Soldiers fill the hallway behind them.
Brandon shoots the door mechanism, causing the door to close.
They exit.
EXT. LANDING PAD - CONTINUOUS
Outside, they see a phalanx of soldiers to the left side
coming up the walkway towards the ship.
Brandon dives out of the way as Wesley opens fire on the
soldiers.
BRANDON
Hold them off, I'm going to make a
run for it.
The royal ship has landed and the landing platform is just
beginning to lower.
Wesley fires at the soldiers.
Brandon makes a run for the ship.
WESLEY
Brandon --
Brandon makes it to the ship and stops in front of the
landing platform.
VOICE (O.S.)
Hold your fire!
The soldiers stop their attack.
Wesley walks over to Brandon, who is now facing the landing
platform, though no one has yet to walk out.
Soldiers surround them.
BRANDON
Lord Philip! It is I, Brandon
Veregas, demanding, by the ancient
laws binding the noble families,
single armed combat!
Brandon unsheathes a small sword and holds it up.
BRANDON
I will have retribution for the
crimes you've committed against my
family! Face me now or live in
shame!
Footsteps sound as someone walks down the ship's platform.
Finally, a WOMAN emerges.
WOMAN
Sorry to disappoint.
BRANDON
Tell your brother to face me unless
he's a coward.
The woman is HELEN. Early 30's, tall, no-nonsense, Helen
prides herself on being the powerful business woman who can
duke it out in the boardroom with the best of them. Helen
wears a conservative business suit and carries a man's
briefcase.
Next to her is CONSTANCE, her personal droid, who appears to
be the same model as Wesley. Constance wears a pantsuit that
only reveals her face of light green metal.
A Loriley POLITICIAN exits with Helen out of the ship.
HELEN
My brother is a coward and, lucky
for him, he doesn't arrive for
another hour.
BRANDON
You're lying.
HELEN
I'd like to see a fight between the
two of you but the most I can offer
is to duel you myself.
POLITICAN
Ma'am, I must --
HELEN
Now where's my sword. I don't
normally carry sharp objects --
POLITICAN
I really must protest --
HELEN
Someone must have a sword.
BRANDON
I have no vendetta against you.
A SOLDIER walks forward and presents a sword. The politician
takes the sword from the soldier. While this is happening,
Helen whispers to Constance.
HELEN
(to Constance)
That droid looks like an Ezra
design.
CONSTANCE
That's Wesley, model number four.
HELEN
Higher than you?
CONSTANCE
It was his father's long-time
protector and confidant. After the
purges, I imagine that Ezra model
is all he has left of his family.
Helen motions for the sword.
POLITICAN
Ma'am, really --
CONSTANCE
Give it here.
He buckles under her superior gaze and he gives it to her.
HELEN
(to Brandon)
I'll talk to my brother, see if I
can arrange a little death match
between you two. I'll hold this
until then.
BRANDON
Thank you.
CONSTANCE
Wesley.
WESLEY
Constance.
The two droids bow to each other in noble deference.
HELEN
Now leave, you won't be harmed.
POLITICAN
We can't allow that.
The soldiers start to walk towards Brandon and Wesley.
HELEN
I said let them go.
POLITICAN
Your brother's orders.
HELEN
I command --
POLITICAN
All Veregas sympathizers are to be
rounded up.
Brandon and Wesley share a look.
BRANDON
Do it.
Wesley glows with energy for a moment and, as Brandon kneels,
an energy shock wave shoots out from Wesley, knocking the
soldiers back.
Brandon runs into the hangar.
INT. HANGAR - CONTINUOUS
Wesley enters the hangar and, looking back, sees the soldiers
get up having recovered from the shock wave.
Brandon hides behind a landing craft, one of the many lining
the walls of the large hangar.
Soldiers fire on Wesley.
Wesley, using landing crafts and other objects, takes cover
and picks the soldiers off one by one.
A single LIGHT MECH enters through the front hangar.
BRANDON
Can you handle it?
WESLEY
Of course.
Wesley engages the mech and, using cover, is able to defeat
the mech with energy grenades and gun blasts.
A second mech enters the hangar.
BRANDON
I'm going for the door.
Wesley fires on the mech while Brandon goes for the door in
the back of the hangar.
At the last moment, soldiers enter through the door, blocking
the exit.
Wesley defeats the mech while soldiers stream in from the
door.
Wesley fires at the new soldiers while Brandon attempts to
leave through the the other side door.
Soldiers again emerge, blocking Brandon's exit.
BRANDON
We're trapped.
Two HEAVY MECHS enter through the front of the hangar.
POLITICAN
It's over.
An overwhelming force of soldiers surrounds them.
Wesley, knowing he's overpowered, stops firing.
BRANDON
I'll never --
A rifle butt to the back of the head knocks Brandon out cold.
Soldiers surround Wesley and place electrodes on his body,
crippling his functions.
POLITICAN
Take them away.
EXT. LANDING PAD - CONTINUOUS
Helen, having watched the events unfold, walks away with
Constance.
HELEN
See if we can keep him out of my
brother's arena.
CONSTANCE
Of course.
HELEN
And any word from the bounty
hunter?
CONSTANCE
He's on route with the cargo.
HELEN
Maybe the galaxy won't go to hell
after all.
Helen and Constance exit the platform while Brandon and
Wesley are dragged away.
END OF CHAPTER 1